[Tangaria 1.5.0 Character Dump] Name Nal Anala Age 55 Self RB CB EB Best Sex Male Height 7'0" Str: 17 +0 +1 +0 18 13 Race Dunedain Weight 15st 0lb INT: 10 +0 -3 +0 7 Class Paladin Turns used: WIS: 11 +0 +1 +0 12 Title Protector Game 10568 Dex: 15 +0 -1 +2 16 14 HP -1/164 Player 26956 CON: 16 +0 +2 +0 18 SP 12/14 Active 18128 Level 15 Armor [41,+23] Saving Throw 32% Cur Exp 1897 Stealth Bad Max Exp 1897 Melee 1d5,+6 Disarm - phys. 51% Adv Exp 2250 To-hit 46,-1 Disarm - magic 40% Blows 1.1/turn Magic Devices 44 Gold 1333 Searching 46% Burden 134.6 lb Shoot to-dam +0 Infravision 0 ft Overweight 44.7 lb To-hit 31,-1 Speed 7 MaxDepth 450' (L9) Shots 0.0/turn You are one of several children of a Yeoman. You are a well liked child. You have hazel eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:...........?.. Fear:...........?.. Elec:-..........?.. Blnd:...........?.. Fire:...........?.. Conf:...........?.. Cold:+............. Stun:...........?.. Pois:.............. HLif:...........?.. Lite:...........?.. Rgn:.............. Dark:...........?.. ESP:.............. Soun:...........?.. SInv:.............. Shar:+..........?.. FAct:...........?.. Nexu:...........?.. Lev:...........?.. Neth:...........?.. SDig:.............. Chao:...........?.. Trap:...........?.. Dise:...........?.. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........... -SP:.............. Sear:..+........... Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:...........?.. Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:...........?.. PLit:.............. DRed:.............. Time:...........?.. Move:.............. Mana:...........?.. Wate:...........?.. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :+............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The tengu hits you. > You hit the tengu. > The tengu blinks away. > The tengu disappears! > The tengu hits you. > Something claws you. > You are no longer poisoned. > You hit the tengu. > The tengu hits you. > The tengu blinks away. > The tengu disappears! > You hit the tengu. > You have destroyed the tengu. > The tengu hits you. > You die. Killed by a tengu. [Character Equipment] a) a Main Gauche of *Slay Orc* (1d5) (+0,+6) [+16] <+2> {cursed} Dropped by a snotling at 200 feet (level 4). It makes your skin harder to damage, but conduct electricity. +2 dexterity. Slays orcs. Provides resistance to Cold, Shards. Makes you vulnerable to Lightning. Grants the ability to sense orcs. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 17.9 vs orcs and 10.7 vs. others. c) a Ring of Searching <+1, +3> Found lying on the floor at 400 feet (level 8). +1 stealth. +3 searching skill. f) an Old Lantern (38 turns) Intensity 3 light. g) Leather Scale Mail (-1) [20,+5] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 400 feet (level 8). h) a Cloak [1,+0] Found lying on the floor at 400 feet (level 8). i) a Leather Shield [8,-1] Bought from a store on the surface. j) an Iron Helm [7,-2] Bought from a store on the surface. k) a Set of Leather Gloves [1,+2] Found lying on the floor in a vault at 150 feet (level 3). l) a Pair of Iron Shod Boots of Stability [4,+3] Found lying on the floor of a special room at 450 feet (level 9). Provides resistance to Nexus. Cannot be harmed by Fire. Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] a) 17 Rounded Pebbles of Slay Giant (1d2) (+5,+5) Slays giants. Combat info: Average thrown damage: 39.3 vs giants and 13.1 vs. others. b) 34 Rocks (1d6) (+0,+0) {@f1} Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. c) 22 Iron Shots (1d4) (+1,+5) Combat info: Average thrown damage: 15.1. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) a Carrot d) 3 Mushrooms of Toadstool e) a Mushroom of Shadows f) a Ration of Food {Freesia} g) 19 Potions of Cure Light Wounds h) 2 Potions of Neutralize Poison i) a Potion of Speed j) a Potion of Berserk Strength k) 3 Potions of Boldness l) 2 Potions of Blindness It can be thrown at creatures with damaging effect. m) 15 Scrolls of Phase Door n) a Scroll of Life o) a Scroll of Wilderness Mapping p) a Wand of Magic Missile (0 charges) q) 2 Wands of Hold Monster (12 charges) r) a Wand of Stun Monster (4 charges) s) 2 Wands of Light (15 charges) t) a Staff of Cure Light Wounds (8 charges) u) an Old Lantern (5000 turns) Intensity 3 light. [Home Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] You can read this book. b) an Ear of Corn c) 2 Rations of Food {Freesia} d) a Pint of Fine Ale e) 3 Flasks of oil f) 6 Potions of Water g) 3 Scrolls of Summon Monster h) a Scroll of Remove Hunger (tattered) i) a Wand of Magic Missile (8 charges) j) 2 Wands of Stun Monster (10 charges) k) a Wand of Light (5 charges) l) a Wand of Darkness (11 charges) m) a Set of Leather Gloves [1,+1] Found lying on the floor in a vault at 200 feet (level 4). n) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 2.9. Average thrown damage: 7.5. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 4 Killed Freesia 00:00:06 100ft 5 Reached level 5 00:00:14 150ft 5 Killed Fang, Farmer Maggot's Dog 00:00:56 200ft 9 Killed Vort the Kobold Queen 00:01:01 200ft 10 Reached level 10 00:02:35 400ft 13 Killed Bullroarer the Hobbit 00:02:36 400ft 13 Killed Grip, Farmer Maggot's Dog 00:02:46 450ft 14 Killed Wolf, Farmer Maggot's Dog 00:02:47 450ft 15 Reached level 15 00:02:47 450ft 15 Killed Lobelia Sackville-Baggins 00:02:56 450ft 15 Was killed by a tengu [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..'.....~~ #^^####..## ########..# #..# ..........# #..# ..........# ##..# ### #~#~~# .######### #~..########~##~# #########~#~~# ##............... #............. #~.#############.# ### #.##########~# ##.# #.~####~########.+.........#. #.# #.'..........+...~.........#. #.' #.'..........+...#######~#### ..# #.###.......####.# .$. #. ..# #.# ##### #.+ .....#. #.########## #.# ######## #.u......... #. ~##†.##''### ### #... .?# ##. ...# #..# #### 450' (L9) LF:6-? Light 3 Study (1) Haste Fed 85 % Open floor